﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RolePlayingGame
{
    public class PlayerCardinal : PlayerBase, ICollidable
    {
        private const char playerCardinalSymbol = '\u2646';

        public PlayerCardinal(Coord startLocation)
            : base(startLocation, playerCardinalSymbol)
        {
            this.armour = 150;
            this.damage = 100;
            this.speed = 75;
        }
    }
}
